![]() ![]() ![]() You can use the -shader command to have Vtex create a. If the directory already exists, the -mkdir parameter is ignored. This would create a new directory called " sample" in your Half-Life 2/hl2/materials directory, if it didn't already exist, and then place the compiled. ![]() "%sourcesdk%\bin\vtex" -mkdir sample_material.tga tga at /sourcesdk_content/hl2/materialsrc/sample/sample_material.tga you would type this at the command-line: You can add the -mkdir command to vtex, and it will add the destination directory if it does not exist. This is due to how Windows uses environment variables. Changing the Current Game will not affect any command prompt windows that are already open. Note: It is very important that you set the Current Game in either the SDK Launcher or VConfig to the correct game directory before you open a command prompt to compile textures. ![]()
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