![]() ![]() I sell Udon sharp scripts and prefabs for VRChat sdk3 worlds! Have any issues, questions. Free (Shader) VRChat Glitch Art / Databend Probably what you need is a geometry shader that duplicates the mesh with an outset and inverted faces (should render as an outline), and then a fragment shader which renders pixels The Udon Node Graph is the default interface for creation of Udon programs. ![]() So you need to change the UVs for a given texture like so: The crucial part is this: The output from the Panning and the Noise is combined in a Lerp (this favors either A or B depending on T. Play on Steam Play on Quest Play on Rift. ![]() make sure the texture path is defined and in supported format for combiner (png, jpg) cut the transparent part with knife tool. June is a post-processing shader designed for Unity and VRChat that integrates seamlessly into your project's workflow. ![]()
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